2014 Jul 04 8:58 AM
Hi all,
I am currently working on a program which is really important. Well... it's a Pacman... (Well, time is quite long sometimes)
In fact, I created it using ALV Grid OO and it works quite well.
My characters are moving thanks to a timer (class CL_GUI_TIMER) but the problem is this timer is unable to make my charcaters move more than once per second.
Does anyone know about a preciser timer (which can be called every 0.25s I'd say)?
I have another problem, this is not the subject but if by fortune someone knows...
I would like to make my characters move with keyboards arrows, has anyone an idea about how to deal with it?
Thanks all for your help.
Well, this is on my own time I'm a professionnal.
But still, even if it could seem like a joke, this program is not simple at all and it could be a good training for new comers ^^
2014 Jul 04 9:16 AM
2014 Jul 04 9:19 AM
Well, this is on my own time I'm a professionnal.
But still, even if it could seem like a joke, this program is not simple at all and it could be a good training for new comers ^^
2014 Jul 04 9:24 AM
I'm sure it's a big job with a lot of problems
There is a place in SCN about project where you could share your code. That could be interesting
2014 Jul 04 9:34 AM
I don't really know SDN in detail, where can I do that?
I forgot a detail, i tried to find some way to cheat with my timer.
I created timestamps then 4 instances of the timer. Then I started them with 0.25 second interval, but it do not work. Has anyone a suggestion to find an other workaround to it?
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