Campfire
As explored in the
previous chapter, we have a powerful function module that we can use for different scenarios. Now that we have discovered it, let’s build a campfire and tell some stories.
In this chapter:
Story 1: Changing the Popup Icon
I know this is a bedtime story for 0-3 age but let's refresh our memories. We can change the popup icon displayed on the left. To do this, we simply specify an icon name starting with
ICON_MESSAGE_
in the
POPUP_TYPE
parameter.
📄 ABAP code:
DATA answer.
DO 5 TIMES.
DATA(popup_type) = SWITCH icon-name( sy-index
WHEN 1 THEN 'ICON_MESSAGE_INFORMATION'
WHEN 2 THEN 'ICON_MESSAGE_WARNING'
WHEN 3 THEN 'ICON_MESSAGE_ERROR'
WHEN 4 THEN 'ICON_MESSAGE_QUESTION'
WHEN 5 THEN 'ICON_MESSAGE_CRITICAL' ).
CALL FUNCTION 'POPUP_TO_CONFIRM'
EXPORTING
text_question = popup_type
popup_type = popup_type
IMPORTING
answer = answer
EXCEPTIONS
OTHERS = 2.
ENDDO.
When we run the above code, the popup will be displayed a total of 5 times, each time with a different icon.
🖥️ Output:
💡 Most used icons:
- ICON_MESSAGE_INFORMATION
- ICON_MESSAGE_WARNING
- ICON_MESSAGE_ERROR
- ICON_MESSAGE_QUESTION
- ICON_MESSAGE_CRITICAL
You can find all icons starting with
ICON_MESSAGE_
by displaying the
ICON
table or by running the
SHOWICON
program.
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Story 2: Customizing the Icons and Quick Info of Buttons
It is also possible to customize the icons of the first two buttons. I just wanted to include this here because sometimes it may be necessary to highlight a button with a striking icon.
📄 ABAP code:
DATA answer.
CALL FUNCTION 'POPUP_TO_CONFIRM'
EXPORTING
text_question = 'What is Lorem ipsum?'
text_button_1 = 'I know'
icon_button_1 = 'ICON_OKAY'
text_button_2 = 'No idea'
icon_button_2 = 'ICON_DUMMY'
popup_type = 'ICON_MESSAGE_QUESTION'
iv_quickinfo_button_1 = 'But I won''t say'
iv_quickinfo_button_2 = 'Please tell me'
IMPORTING
answer = answer
EXCEPTIONS
OTHERS = 2.
🖥️ Output:
Quick info appears when you hover the mouse over the first two buttons
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⚠️ Since the texts are set from text elements, we are unable to change the icon and texts of the last two buttons 'Info' and 'Cancel' (
'Info' appears when a document object is used).
button_3 = 'Info'(201).
button_4 = 'Abbrechen'(200).
However, these texts will be displayed in the login language.
Conclusion
In this blog post, you have learned how to customize the appearance of the
POPUP_TO_CONFIRM
function by changing the left icon and the icons of the first two buttons. You've also learned to display a hint when users hover the mouse over these buttons.
These may be very simple details, but they are actually important for user-friendly development.
Next Step?
I know these stories are not for senior developers but may be helpful for beginners. But don't miss the next part. We'll dive quite deeper. I call it "Operation 48/57".
Upcoming stories:
- Story 3: Splitting Text into 48-Char Sentences and Starting on New Lines
- Story 4: Splitting Text into 57-Char Sentences and Starting on New Lines
See you in the
next chapter.
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More Resources
- For more resources on ABAP development, you can visit the ABAP Development topic page here, ask a question, or follow the ABAP Development blog here.
- Please follow serkansaglam for future posts and feel free to share your feedback or thoughts in a comment.
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Trademarks
- SAP®, ABAP® are the trademarks or registered trademarks of SAP SE or its affiliates in Germany and in other countries.
Disclaimer
- All source code available in this blog post is provided "as is" without warranty of any kind, and any use of such source code is at your own risk.
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